Mobile User Agent List 2023 – This commit does not apply to any branch of this repository and can be applied to a fork outside the repository.
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Mobile User Agent List 2023
Code Local Code loopholes Clone HTTPS CLI Use Git or checkout in SVN using web URL. Work quickly with the official CLI. More details. Open with desktop Download ZIP Login Required Login to use code slots. Launching the desktop If nothing happens, download the desktop and try again. Launching the desktop If nothing happens, download the desktop and try again. Launching Xcode If nothing happens, download Xcode and try again. Launch Visual Studio Code will open when your code space is ready. There was a problem preparing your codespace, please try again.
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🔥 List of features 📷 Screenshots 🧩 Installation 🛠 Where can I test the tool? 📡 List of Remote User Agents 📜 How is this extension translated (localized)? 👀 Questions 🖥️ Local 🦾 Participants 🛡 Privacy Policy
Random User-Agent is an open source licensed MIT browser extension designed to replace the original browser User-Agent identifier (a type of “fingerprint”) with a random one (based on your preferences). The extension is quite light, uses very few resources.
Because saving extension settings has size limits – you don’t have the option to save a large list of custom User Agents. Instead, you can compile your list and link it to the extension settings.
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For example, you can create your own public repository/account at / GitLab / PasteBin / etc. and save your list there.
Most of the questions can be answered by reading the problems. If the issues do not answer your question, open a new discussion. If you find a bug or have a feature request, please post a new issue.
This can happen because your User Agent is impersonating MacOS – in which case, other websites are trying to manage
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After cloning the project, open a terminal and go to the root directory of the project (as I am a Linux expert, for installed following commands
And a special thanks to @neroux – dude, you’re awesome 🛡 Privacy Policy Random User Agent never collects any personal information, browsing history, etc. did not collect and will not collect.
You have logged in with another tab or window. Please reload to refresh your session. You are logged out in another tab or window. Please reload to refresh your session. Device Emulation is a first-class approximation of how your page will look and feel on mobile. Device Emulation doesn’t actually run your code on a mobile device. Instead, you simulate the mobile experience from your laptop or desktop.
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Some aspects of mobile devices are not copied at all by DevTools. For example, the architecture of mobile CPUs is different from the architecture of laptop or desktop CPUs. When in doubt, your best bet is to run your page on a mobile device.
Use Remote Debugging to interact with your machine’s page code while your page is actually running on a mobile device. When interacting with code, you can view, edit, debug, profile, or all four. Your machine can be a notebook or a desktop computer.
To quickly test the appearance of your page on multiple screen sizes, drag the handles to resize the viewport to the required dimensions. You can enter any number in the width and height boxes. If you select a size larger than the browser window, the viewport will automatically fit the larger viewport.
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If you need more space on your screen, you can always change the location of DevTools as explained in Change the location of DevTools (Bottom Dock, Left Dock).
If you have defined media queries on your page, navigate to the viewport sizes that the media queries will work on by specifying the media breakpoints at the top of your viewport. Select More options > Show media requests.
The table below describes the differences between the available device type options. The Render Method column indicates whether Microsoft Edge renders the page as a mobile or desktop view. The cursor icon refers to what type of cursor is displayed when you hover the column over the page. The triggered events column shows whether the page was triggered or not
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To simulate the dimensions of a specific mobile device, open More options and then select Show App Frame to display the physical device frame around the viewport.
If a device frame is not shown for a particular device, it means that there is no artwork for that device in DevTools.
If the mobile phone option you need is not included in the default list, you can add a specific device. To add a custom device:
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If you need to measure the screen sizes, you can use rulers to measure the screen size in pixels. To show rules at the top and left of your viewport, select More options > Show rules.
Use the Zoom list to zoom in or out to test the appearance of your page at multiple zoom levels.
Mobile phones often have network and CPU limitations. Check how fast your page loads and how it responds to different internet and CPU speeds.
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If your page relies on mobile geolocation information to render correctly, provide different geolocations using a geolocation preference UI.
Use the Location drop-down menu to select one of the preset locations in the Sensors panel. To enter your own location, select Other and enter the coordinates of your usual location. Select location unavailable to test how your page works when location information is not available.
If your page relies on mobile device orientation information to display correctly, open the orientation UI.
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If your page depends on a mobile device user agent string to render correctly, use the web conditions panel to provide different user agent strings.
If your site uses user client prompts, use the Emulated Devices panel to add devices and configure user client prompts.
Portions of this page are modifications based on work created and shared by Google and are used under the terms described in the Creative Commons Attribution 4.0 International License. The original page can be found here and was written by Kayce Basques (Technical Writer, Chrome DevTools & Lighthouse). The User Agent tells the server what the visiting device is (among many other things), and this information is used to determine what content to render. Of course, this requires the use of a device discovery solution that translates UAs into understandable software and hardware information. In our user agent analytics article, we go into more detail and explore what UA is and how you can use user agent analytics to your advantage: How it works and how to use it. List of User Agents for different device types Given that UAs can be changed in software and hardware, there are millions of User Agent combinations. For example, the Chrome browser on the iPhone 6 will identify itself using a different UA than the Safari browser on the same phone. Each type of device, including phones, tablets, and desktops, can have its own UA that allows it to detect that device for any purpose. Interestingly, bots and crawlers also come with their own unique UAs. Here is an example list of User Agents for different devices that can be found. If you want to learn more about these devices, copy and paste the UAs into our User-Agent testing tool. You can see all the functions of the detected device. Android User Agents iPhone User Agents MS Windows Tablet User Agents Desktop User Agents Desktop User Agents Set Top Box User Agents Game Consoles User Agents Boots and Browsers User Agents E-Readers User Agents Mobile User Agents Android Samsung Galaxy S22 Mozilla/5.0 (Linux; Android) ) 12; SM-S906N Construction/QP1A.190711.020; wv) AppleWebKit/537.36 (KHTML, as Cloth) Version/4.0 Chrome/80.0.3987.119 Mobile Safari/537.36 Samsung Galaxy S21 Mozilla/SMPA (QP1A.190711.09.; 190711.020; wv) AppleWebKit/537.36 (KHTML, as Cloth) Version/4.0 Chrome/80.0.3987.119 Mobile Safari/537.36 4.0 Mobile Safari/537.36 Samsung Galaxy S20 Mozilla/5.0 (as Linux; Android 10; SM-G980F Build/QP1A.190711./Version0/QP1A.190711.0). 78.0.3904.96 Mobile Safari/537.36 Samsung Galaxy S10 Mozilla/5.0 (Linux; Android 9; SM -G973U Build/PPR1.180610.011) AppleWebKit/537.36 (KHTML, Gecko. Like 3097.7z353 Galaxy/Samsung. ; Android 8.0.0; SM -G960F Build/R16NW) AppleWebKit/5 37.36 (KHTML, as Cloth) Chrome/62.0.3202.84 Mobile Safari/537.36 Samsung Galaxy S8 Mozilla/5.0 (Linux; Android 7.0; SM-W/R896AN Build) ) /NRD9 Apple; We6/NRD9 w73) (KHTML, like Gecko) Version/4.0 Chrome/60.0.3112.107 Mobile Safari/537.36 Samsung Galaxy S7 Mozilla/5.0 (Linux; Android 7.0; SM-G930VC Build/NRD90M; w7v/NRD90KHTML; Like Gecko4 Chrome5. ) .3029.83 Mobile Safari/537.36 Samsung Galaxy S7 Edge Mozilla/5.0 (Linux; Android 6.0.1; SM-G935S Build/MMB29K; wv) AppleWebKit/537.36 (KHTML, as Cloth) Mobile Version/4.0 Chrome 5.0. 585. Samsung Galaxy S6 Mozilla/5.0 (Linux; Android 6.0.1; SM-G920V Build/MMB29K) AppleWebKit/537.36 (KHTML, as Cloth) Chrome/52.0.98 Mobile3 Safari/5.Galaxy S6 Edge Plus Mozilla/ 5.0 ( Linux; Android 5.1.1; SM-G9 28X Build/LMY47X) AppleWebKit/537.36 (like KHTML, Gecko) Chrome/47.0.2526.83 Mobile Safari/537.36 Google Pixel5.0 (Android/60 Mozilla); 12; Pixel 6 Building/SD1A.210817.023; wv) AppleWebKit/537.36 (as KHTML, Gecko) Version/4.0 Chrome/94.0.4606.71 Mobile Safari/537.36 Google Pixel 5 Mozilla/5.0 Pixel Build; Android; d11; /RQ3A.210805.001.A1; wv) AppleWebKit/537.36 (KHTML,